Can anyone suggest a way to animate a nice smooth arc like an octopus tentacle in AS WITHOUT using bones? I find bones put too many kinks in the arcs when animated.
Cheers
D.K
Octopus Tentacles
Moderators: Víctor Paredes, Belgarath, slowtiger
Octopus Tentacles
http://www.creativetvandmedia.com
My store on Renderosity:
https://www.renderosity.com/mod/bcs/?uid=921315
My store on Renderosity:
https://www.renderosity.com/mod/bcs/?uid=921315
Oh? I don't think so. The trick seems to be to have many points and many bones, and adjusting the bone strength correctly. For stuff like this I use the grid when creating the bones.
http://www.slowtiger.de/examples/tentacle.mov
http://www.slowtiger.de/examples/tentacle.anme.zip
I was lazy and created just 1 shape, with the known effect in overlap.
Tip: Create 1 rectangle with the grid, then add points along the sides. Then switch off the grid, use G to select just 1 row of points, use R to rotate it just a bit. Repeat with other side: perfect tentacle.
http://www.slowtiger.de/examples/tentacle.mov
http://www.slowtiger.de/examples/tentacle.anme.zip
I was lazy and created just 1 shape, with the known effect in overlap.
Tip: Create 1 rectangle with the grid, then add points along the sides. Then switch off the grid, use G to select just 1 row of points, use R to rotate it just a bit. Repeat with other side: perfect tentacle.
Last edited by slowtiger on Thu Mar 01, 2012 11:18 am, edited 1 time in total.
Would'nt it be great to be able to use a line and pont motion like you can bones? You could then use the curvature tool to tweek things.
Cheers
D.K
Cheers
D.K
http://www.creativetvandmedia.com
My store on Renderosity:
https://www.renderosity.com/mod/bcs/?uid=921315
My store on Renderosity:
https://www.renderosity.com/mod/bcs/?uid=921315
Maybe this one?jahnocli wrote:Didn't selgin show how this could be done not so long ago?
viewtopic.php?t=17713
-G