Stop and modify a Cyvle during animation

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Imago
Posts: 698
Joined: Wed Dec 10, 2008 9:48 am
Location: Sardinia

Stop and modify a Cyvle during animation

Post by Imago »

I made a walk cycle, but now I need to make the char stop at a certain point and rise its arm... But the arm jumps to the position in one single frame!
In previous versions, the cycle was automatically stopped at new keyframe and the char smoothly go to the final position...
There are some new feature that I didn't know?
Sorry for my bad english... Q_Q
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funksmaname
Posts: 3174
Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Post by funksmaname »

select the arm bones (or points) and investigate the red lanes of your timeline... if you delete the one one frame before the up (or move it left) you will get a transition. perhaps somehow you must have added keys to parts of the body you didn't want keyd?
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