I made a walk cycle, but now I need to make the char stop at a certain point and rise its arm... But the arm jumps to the position in one single frame!
In previous versions, the cycle was automatically stopped at new keyframe and the char smoothly go to the final position...
There are some new feature that I didn't know?
Stop and modify a Cyvle during animation
Moderators: Víctor Paredes, Belgarath, slowtiger
Stop and modify a Cyvle during animation
Sorry for my bad english... Q_Q
- funksmaname
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