Seeking advice for making a toon walk smoothly.

Have you come up with a good Moho trick? Need help solving an animation problem? Come on in.

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rburton79
Posts: 3
Joined: Thu Jan 21, 2010 3:03 am

Seeking advice for making a toon walk smoothly.

Post by rburton79 »

My current solution is to have a 'walking sequence silhouette' that I position my toon directly over in every 4 frames to get a smooth and natural animation. The problem is, every 4 frames I need to shift the silhouette to the left and ensure the Y axis is the same. This process is a little tedious and sometimes I neglect move over 4 frames for the next frame in the silhouette.

Does anyone have a different method that works very well for them? The animation is pretty smooth, but the process takes a little too long.

Cheers
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Víctor Paredes
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Post by Víctor Paredes »

Most of the time rotoscopy is not the best solution for animation issues.
I made a little tutorial, very basic, but can help.
http://img37.imageshack.us/img37/5601/walktutorial.jpg
Anyway, I recommend you take a look on richard williams' walkcycles.
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Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
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