The style palette settings are the KEY to the whole thing. Look at the style palette. Whatever is set there is the DEFAULT style for any newly created "shape", whether you use the add point with auto fill, the polygon tool, paint bucket etc. Whatever style is set in the style palette is the current default shape style applied to NEW shapes.
Also take note of the "Advanced" check box (pro). This expands the style palette and shows named styles as well in the drop down selection menus at the bottom of the palette.
If you create a NAMED STYLE with NO SHAPE SELECTED a new shape created will use BOTH the default style AND add the named style from the list. The named style is applied but the style palette itself will show the default styles. It could look confusing. You need the advanced check box activated to see named styles applied to a shape.
After you create any new shape, that style BECOMES THE DEFAULT STYLE for new shapes.
If you select a shape, THAT SHAPES STYLE BECOMES THE DEFAULT for new shapes.
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Style check boxes (fill/stroke/effects/line width etc etc.
When a shape is selected and there are NO named or saved styles applied the checkboxes for the fill color and stroke color/stroke width etc will not be "grayed out". These are the checkboxes to the RIGHT OF THE COLOR BOX. The checkbox to the left is for turning fills/stroks on or off and is different.
If you have a named style applied to a shape those checkboxes become "active" but only if those same check boxes are checked in the named style. The "default" or "base" style of a shape can override the settings of a named style applied to the shape by checking those boxes.
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Simple example of how I use named styles with check boxes.
I like to have control over all of the strokes of everything in a project or file. I create a named style called "default stroke". I UNCHECK the fill color box in that named style. This prevents the fill of that style from being used.
I leave stroke width and stroke color checked. That way I can instantly change the width of ALL strokes by changing ONE style.
If I need to over ride the width or color of any shapes stroke I just select that shape and CHECK THE BOXES in the style palette. This OVER RIDES the named style and I can set those things to something different for that shape.
Normally when using AS in the beginning of creating a new character or project I do not set styles or worry about color at all. I just draw "empty" vector shapes. When ready to "colorize" I create all of my named styles I will need; default stroke, skin, skin shading, shirt, pants, etc.
At that point I select the vectors for shapes and use the shape creation tool, create the shape, then apply the named style with the style palette menus for that shape. Or I will create one shape and use the "copy" button at the bottom of the style and paste it on other shapes. Or you could use the paint bucket tool for the same result.
Paint bucket and copy/paste buttons will copy and apply NAMED STYLES applied to a shape.
It's all very logical to me. However, I had the whole thing figured out the first week of using Moho many years ago.

I heard that would be a new character on the show "Heroes". Someone who gives the bad guys really embarrassing outfits to confuse them and then flies away like a crow.madrobot wrote:... we sound like crows and have atrocious fashion sense.
