I try to figure out an easy way to rig with smart bones, been watching funk and selgins tutorials and it has been a great inspiration! For me it has taken a lot of time to come so far as this and I will continue refining the rig. This is how it look and works so far.
Comments are much appreciated! [:)]
Rigging with smart bones
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Rigging with smart bones
Hi Ulrik!
Very nice and fluid!
I just would make less stiff the lower part of the shirt when the legs are going up. Maybe just a point motion would be enough.
Cheers!
-G
Very nice and fluid!
I just would make less stiff the lower part of the shirt when the legs are going up. Maybe just a point motion would be enough.
Cheers!
-G
Re: Rigging with smart bones
You're right I will adjust the character with some extra movements to the clothes.Genete wrote:Hi Ulrik!
Very nice and fluid!
I just would make less stiff the lower part of the shirt when the legs are going up. Maybe just a point motion would be enough.
Cheers!
-G
Thank you for the comments it's appreciated!
Re: Rigging with smart bones
A new improved version and some more animation added, it is so much easier with v.9 to animate a smart bone character and to keep track on all keyframes, I love the colored keyframes option!!

Re: Rigging with smart bones
Wow ulrik!
That boy has flexibility! And defeats the gravity laws too!!
Good animation!
-G
That boy has flexibility! And defeats the gravity laws too!!

Good animation!
-G
Re: Rigging with smart bones
Well, he has been in a gymnastics training camp now since as9 came out.Genete wrote:Wow ulrik!
That boy has flexibility! And defeats the gravity laws too!!
Good animation!
-G
