Rigging with smart bones

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ulrik
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Rigging with smart bones

Post by ulrik »

I try to figure out an easy way to rig with smart bones, been watching funk and selgins tutorials and it has been a great inspiration! For me it has taken a lot of time to come so far as this and I will continue refining the rig. This is how it look and works so far.
Comments are much appreciated! [:)]
Genete
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Re: Rigging with smart bones

Post by Genete »

Hi Ulrik!
Very nice and fluid!
I just would make less stiff the lower part of the shirt when the legs are going up. Maybe just a point motion would be enough.

Cheers!
-G
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ulrik
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Re: Rigging with smart bones

Post by ulrik »

Genete wrote:Hi Ulrik!
Very nice and fluid!
I just would make less stiff the lower part of the shirt when the legs are going up. Maybe just a point motion would be enough.

Cheers!
-G
You're right I will adjust the character with some extra movements to the clothes.
Thank you for the comments it's appreciated!
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ulrik
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Re: Rigging with smart bones

Post by ulrik »

A new improved version and some more animation added, it is so much easier with v.9 to animate a smart bone character and to keep track on all keyframes, I love the colored keyframes option!!
:D
Genete
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Re: Rigging with smart bones

Post by Genete »

Wow ulrik!
That boy has flexibility! And defeats the gravity laws too!! ;)
Good animation!
-G
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ulrik
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Re: Rigging with smart bones

Post by ulrik »

Genete wrote:Wow ulrik!
That boy has flexibility! And defeats the gravity laws too!! ;)
Good animation!
-G
Well, he has been in a gymnastics training camp now since as9 came out. :D
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