bone problem...
Moderators: Víctor Paredes, Belgarath, slowtiger
-
- Posts: 59
- Joined: Wed Jul 20, 2005 8:49 pm
bone problem...
I have a problem, im through with the tutorial, i built this character and i added bones in the order i found on tutorial 3.4, r arm, head, torso etc but when i move the part of the bones eg the arm bones, it distorts the image twisting it arkwardly. Please help me...
Thanks.
Thanks.
" but what good is a muffin if your not alive to eat it" - agent 'smink'-----(lucky bob's time machine)
-
- Posts: 67
- Joined: Mon Jul 24, 2006 7:00 am
- Location: israel
- Contact:
Re: bone problem...
blackspittle wrote:I have a problem, im through with the tutorial, i built this character and i added bones in the order i found on tutorial 3.4, r arm, head, torso etc but when i move the part of the bones eg the arm bones, it distorts the image twisting it arkwardly. Please help me...
Thanks.
aha... i don't get it..?
-
- Posts: 67
- Joined: Mon Jul 24, 2006 7:00 am
- Location: israel
- Contact:
blackspittle wrote:I have a problem, im through with the tutorial, i built this character and i added bones in the order i found on tutorial 3.4, r arm, head, torso etc but when i move the part of the bones eg the arm bones, it distorts the image twisting it arkwardly. Please help me...
Thanks.
aha... i don't get it..?
-
- Posts: 59
- Joined: Wed Jul 20, 2005 8:49 pm
- phoebemonster
- Posts: 5
- Joined: Mon Aug 07, 2006 11:37 pm
- Location: RI, USA
- Contact:
You mean a bone in the torso? Or some of the points in the mesh?blackspittle wrote:basically when i try to manipulate the arm bone part of the torso (body) moves with it in the same direction...
If a bone moves then the parenting is wrong.
If the mesh moves then you need to adjust the bone strength or add more bones.
There are two ways to use bones... Flexible Binding and Region Binding. These are described in the help files. You should read this if the bones are moving stuff they aren't supposed to.
Also read about parenting of bones and bone binding. Any of those may be causing your troubles.
-vern
- Víctor Paredes
- Site Admin
- Posts: 5814
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
- Contact:
- Víctor Paredes
- Site Admin
- Posts: 5814
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
- Contact:
Oooohhh...
If you didn't know about you will like it.
Your technique of moving bones "away" from each other in frame 0 is actually described in the tutorials. You would use region binding on the bone layer for best results.
Then you turn on bone offset and move them all back... on frame 0. This gives great control over bone influence and doing fun tricks with extra bones.
-vern
If you didn't know about you will like it.
Your technique of moving bones "away" from each other in frame 0 is actually described in the tutorials. You would use region binding on the bone layer for best results.
Then you turn on bone offset and move them all back... on frame 0. This gives great control over bone influence and doing fun tricks with extra bones.
-vern
- Víctor Paredes
- Site Admin
- Posts: 5814
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
- Contact: