Mid-animation, objects shrink, then recover to full size by the end of the rotation. What's the reasoning for this?
The Transform tool with the Draw tools.
Transform Tool rotation - resizing objects.
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- synthsin75
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Re: Transform Tool rotation - resizing objects.
It doesn't actually rotate the points. It just translates them to the new keyframed position. In order to have point rotation, it'd have to keyframe each step on every frame.
Easier to just use a bone or layer to do such rotations.
Easier to just use a bone or layer to do such rotations.
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- hayasidist
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Re: Transform Tool rotation - resizing objects.
yeah - it does a straight-line movement between the keyframed locations. If you want to fiddle with Bezier interp you can get the spatial interpolation to follow an arc between those locations, but it's a lot of hard work...
Without resorting to Bezier, you can get a fair approximation by keying every 45 degrees; every 30 is better; and so on until (as Wes has said) you key every frame.
But (again agreeing with Wes) there are better ways to rotate a vector shape than point rotation.
Without resorting to Bezier, you can get a fair approximation by keying every 45 degrees; every 30 is better; and so on until (as Wes has said) you key every frame.
But (again agreeing with Wes) there are better ways to rotate a vector shape than point rotation.
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Re: Transform Tool rotation - resizing objects.
Thanks, folks.