Can anyone help me with the following problem?
I have a forward facing character made from bitmap images on separate layers. I have setup a smart warp action to foreshorten the thigh. But for some reason the mesh on the thigh layer gets distorted when I move the arm bones (which are not even on the same layer). Why is this? How do I stop it?
Newbie mesh question
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- synthsin75
- Posts: 10269
- Joined: Mon Jan 14, 2008 11:20 pm
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Re: Newbie mesh question
Try selecting the image and smart mesh layers, select the bones you want to influence them, and use the menu command Bone>Use Selected Bones for Flexi-binding.
- Wes
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Donations: https://www.paypal.com/paypalme/synthsin75 (Thx, everyone.)
https://www.youtube.com/user/synthsin75
Scripting reference: https://mohoscripting.com/
Re: Newbie mesh question
Hey thanks synthsin75!
I didn't actually have any bones on the layer, just the control bone for the action, so I put one in and that fixed it. Thanks again.
I didn't actually have any bones on the layer, just the control bone for the action, so I put one in and that fixed it. Thanks again.