I looked and looked and couldn't find a modified perspective points tool... so...
It only took a few minutes... might as well share for those who don't have a few minutes. If this is done somewhere else... oh well.
Use the <ALT> (Option on Mac) to switch from horizontal to vertical perspective editing.
http://www.lowrestv.com/moho_stuff/hv_p ... points.zip
-vern
Perspective points tool... H and V "all in one"
Moderators: Víctor Paredes, Belgarath, slowtiger
...EY! THANKS!
And... talking about Perspective tools
, have you thought (by chance) in modificate it to can change the center of the distortion? I say this cause just now I'm treating to extract some part of the code added by macton to the the LM_scale_points.lua to can change the handle point of scaling and treating to insert it in LM_perspective_points_H/V.lua to can achive a similar control on it, I think it could be a great improvement for this tools but actually I have not results
...But well, incredibly macton only had to add practically this few lines of code...
...to can get it and, althought isn't exactly the same, I think it shouldn't be too much difficult to addapt for work too in Perspective Tools, isn't? ...Well, I'm not totally sure of that
but I'll continue trying... And, of course, if somebody with more talent had "a few minutes" too to experiment with it it'd be very (VERY) nice
...CIAO



Code: Select all
if (mouseEvent.ctrlKey) then
mesh:ScalePoints(scaling.x, scaling.y, mouseEvent.startVec )
else
mesh:ScalePoints(scaling.x, scaling.y, self.centerVec)
end

