Toontoonz wrote:In a previous forum the discussion was on problems with lots of shapes in Moho and bones - when the bones move the shapes have a tendency to move over each other do some unusual things.
I guess I didn't understand what you were talking about before, but now I think I do. Let's talk some more about how bones work:
Bones control the points in a piece of vector artwork. They have no direct influence over the curves in that artwork. The curves just automatically connect the points. So, if your artwork has very few points, it can't bend very well under the influence of bones. An example might help show what I'm talking about:
http://www.lostmarble.com/misc/bones_n_points.moho
Play back the animation and look at the bones. See how both bone structures bend the same way, but the rectangles respond very differently. Now select the vector layer and look at the rectangles. The one on the left has just four points (at the four corners), while the one on the right has extra points along the long sides.
When the bones move, the left rectangle is only controlled at the two ends where the points are. The right rectangle, on the other hand, has more places for the bones to exert their influence, and can therefore bend smoothly.
If your artwork has few points in it, and bones don't seem to move your objects smoothly, you may want to add some more points.