I've wrestled with the problem of getting objects I create in my trusty 3d (3dee) program Imagine into MOHO, and I've finally done it...
The question I have now is, what do I do with it? (besides orbit workspace and say "oooh")
The manual mentions this stuff, but doesn't really go into any working detail (unless I have missed it... again).
Has anyone posted any notes or tutorials on working with 3d (3dee) objects in MOHO?
(I'm only asking because I can't search forums with "3d"... it's too small to be treated as a keyword... which is why I sprinkled 3dee throughout).
Finally imported obj file into MOHO... now what?
Moderators: Víctor Paredes, Belgarath, slowtiger
Finally imported obj file into MOHO... now what?
"T"
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One who makes no mistakes, never makes anything.
www.flyingmcdavidbros.com
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One who makes no mistakes, never makes anything.
www.flyingmcdavidbros.com
For now, nevermind, "slow" response on the forum has made me (thankfully) experiment on my own and it's paying off.
Basically, I had to run back through the depth sorting and 3d (3dee) tutorials built into Moho, and I'm now trying to incorporate them into my process for the 3d object I imported.
Basically, I had to run back through the depth sorting and 3d (3dee) tutorials built into Moho, and I'm now trying to incorporate them into my process for the 3d object I imported.
"T"
------------------------------------------------
One who makes no mistakes, never makes anything.
www.flyingmcdavidbros.com
------------------------------------------------
One who makes no mistakes, never makes anything.
www.flyingmcdavidbros.com
Bones in 3D objects can be fun. I recently imported a 3d model of a skeleton (actually broken up into a number of parts), and inserted the parts into a few interconnected bone layers that could then be rotated aound in 3D space. It was a little sluggish, but got me the look I wanted (slightly cartoony visual effect for compositing in a film I was working on).
I used it following LM's answer to a question on casting shadows on an object
http://www.lostmarble.com/forum/viewtopic.php?t=553 at the bottom you will see a mov file. You can use this idea to put say a texture off branch shadows or a monster etc on a sphere and 'cast' it on a flat object and I feel the distortion caused by the curve of the sphere can make these certain shadows look better. I guess you might even do something similar to fake reflecting on an object by texturing a sphere with an image of your scene -like a cityscape.
http://www.lostmarble.com/forum/viewtopic.php?t=553 at the bottom you will see a mov file. You can use this idea to put say a texture off branch shadows or a monster etc on a sphere and 'cast' it on a flat object and I feel the distortion caused by the curve of the sphere can make these certain shadows look better. I guess you might even do something similar to fake reflecting on an object by texturing a sphere with an image of your scene -like a cityscape.
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