I think that could be very interesting something like this, and I was wondering if could be easy for someone to addapt this wonderfull script for it can work "in live", like embeded script instead a keyframe based script. I think that it could be very useful for automatic adaptation in the enphasis of lip sinc works and maintain the timeline free of unnecessary keys, so as many other applications... and, of course, it'll be nice too for we can join of this marvelous (but sadly forgotted

) new embedded script feature... only an idea, CIAO! (and THANKS

)
PS: ...I've been thinking in one of the possible problems, what about if I have several voces or unwanted sound reactions? Well, actually, after you apply Bone Audio Wiggle script, this can be solved checking Lock Bone at frame that you want the bone be quiet (ignoring the next keyframes), could this works fine with embedded bone animation? I mean: a bone is reacting "in live" respect a sound, I check Lock Bone at a certain frame and bone be quiet, could works? Only a dude...
