Stop my .anme file from looping inside AS debut 8

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joeybear
Posts: 1
Joined: Mon Feb 20, 2012 7:00 am

Stop my .anme file from looping inside AS debut 8

Post by joeybear »

Hi, newbie here.

I want to stop my movie from continuously looping after hitting the final frame (which I've set at 25). After it hits frame 25 it goes back to frame 0 and starts over.

In Flash, i can use a simple stop(); method to do this, but I can't see anything in AS debut to do the same thing.

Any help would be greatly appreciated.
rocky53204
Posts: 224
Joined: Sat Sep 03, 2011 3:34 am

Post by rocky53204 »

If you 'render' with a stop point of 25 frames you will get a movie generated of 25 frames.

In Development mode, making your animation, it will loop back to 1 when it reaches your end point. Set your end point to a higher number than 25 for a longer delay, press 'stop play' button prior to reaching the end point. (if you set it to 200 you could press the 'stop play' button at 25 or higher)

Hope this is clear and helpful.
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