
Turn Layers and Possible Dinamics Bug/Issue...
Moderators: Víctor Paredes, Belgarath, slowtiger
Turn Layers and Possible Dinamics Bug/Issue...
Well, I'll treat to explain me... I don't know if this must be so for one powerfull reason (I think that it can be), but when I rotate a layer in Y axis 180º for a left - right head turn (i.e.) bone dinamics inertia is NOT "adjusted" to the new layer state and that result in an inverted inertia, with completely unwanted and weird results... I've treat to avoid that in several ways (flipping, turn on/off dinamics...) , but always with unwanted movements or "jumps"... somebody knows how can I resolve that in an easy and effective way? Or maybe (if finally is a bug) this must be fixed? Well, I'll go on investigating about this issue, but if somebody (or LM) has some
I am all ears... CIAO! (and THANKS in advance).
