Custom Character Wizard using Rudiger's MorphDials

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funksmaname
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Joined: Tue May 29, 2007 11:31 am
Location: New Zealand

Custom Character Wizard using Rudiger's MorphDials

Post by funksmaname »

This is not finished, and is just a proof of concept.

I recreated the basic shapes that make up my character on the right, then made single frame variations for different body parts and assigned them to morph dials. The fact you can crank up dials more than 100% (or less than 0) is pretty cool for making extremes

http://www.youtube.com/watch?v=P0FT1xrG0Dw

Unfortunately due to the issue I put here: viewtopic.php?t=19230 each change has to be baked before seeing its effect, rather than seeing LIVE feedback as you tweak... please support that thread in the hope to get this changed!

I think it shows the potential of using your own characters and rigs to make un-planned variations like the character wizard...
jonbo
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Joined: Thu Apr 08, 2010 2:53 am

Post by jonbo »

wow, that's mind blowing funk. it's going to take awhile to get my head around this one, but it has great potential. :)
SvenFoster
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Joined: Mon Jun 13, 2011 10:50 am
Location: stephen.foster.uk(skype)

Post by SvenFoster »

I;ve no idea how you did it but I think all my characters should have morphing breasts.
--Sven
What *if* the Hokey cokey *is* what its all about?
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