
I have a wooden toy see-saw that tilts back and forth.
Little balls roll back and forth inside a little window in the base, as the toy tilts from side to side. (The springy flowers wobble back and forth also with bone dynamics).

I made a non-moving boundary of the window area to restrict the balls rolling to just within the window area.
I've tried different settings to try and get those balls rolling, and keep rolling as the toy goes from side to side, with a little success - only on the first tilt to one side (though with latest settings they hardly even do that). Once the toy tilts to the other side, the balls just stay in place.
I want to solve this challenge with physics rather than animating manually. It could be the way I've set it up, or the actual physics settings, I don't know.
I have uploaded the project file here if you want to have a play:
http://www.box.net/shared/35034rtcacm5ft6ezfhs
Thanks for any help![/img][/url]