Hi --
I'm aware of the depth of camera feature in Anime Studio where it blurs out the background at a predefined point on the Z axis. However, is there a way to change the "camera lens" so that there appears to be more or less depth in a scene?
For example, if you have layers sorted by the Z axis, they will have a perceived distance when viewing in 3D. I'm looking for a control or technique that will automatically either "spread out" or "squash together" everything along the Z axis, so your distances in that direction appear to be farther apart or closer together.
Thanks!
Depth of camera question
Moderators: Víctor Paredes, Belgarath, slowtiger
- simplecarnival
- Posts: 51
- Joined: Wed Feb 09, 2011 3:07 am
- Contact:
Press '4' for the camera, then hold ALT and click and drag the mouse left and right. This moves the camera, physically, in and out. Pressing '5' is just a lens zoom but by moving the camera right into the layers they'll get further away. Moving the camera further away will flatten the layers. So you could pull the camera right out, then press '5' to zoom in to the scene. Or push the camera right in, then press '5' and zoom out.