How do I export graphics with alpha(transparency)
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- Location: Salt Lake City, Utah
How do I export graphics with alpha(transparency)
I am making an iPhone game and am trying to separate all the graphics now to be programed for the iPhone, but I don't know how to separate single images, such as a tree. How do I do this?
Patrick Daniels
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- Posts: 5
- Joined: Tue Nov 02, 2010 8:07 pm
- Location: Salt Lake City, Utah
If you need a single image, put all the elements on different layers then on layers window uncheck layer visibility for those you don't need and render the frame as png with ctrl+r. If you need an animation the only way I know to mantein transparency is to export as png image sequence and rearrange animation as swf with Flash. If you need single elements check don't render this layer in the layer settings tab for those you don't need.
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Re: Thank you
Your welcome.Patrick Daniels wrote:Thank you.
- Víctor Paredes
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You can export as a layered PSD too.
Each layer which be on the first level will be a layer on the PSD.
For example, let's suppose in AS you have
- Character 1
----head
----body
- Character 2
----head
--------hair
--------eyes
--------face
----body
- Tree
- Backrgound
----Montains
----Clouds
----Sun
----Sky
If you export that as PSD, you will obtain four layers: Character 1, Character 2, Tree and Background.
Each layer which be on the first level will be a layer on the PSD.
For example, let's suppose in AS you have
- Character 1
----head
----body
- Character 2
----head
--------hair
--------eyes
--------face
----body
- Tree
- Backrgound
----Montains
----Clouds
----Sun
----Sky
If you export that as PSD, you will obtain four layers: Character 1, Character 2, Tree and Background.






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