wings3d tutorials??
Moderators: Víctor Paredes, Belgarath, slowtiger
wings3d tutorials??
i appear to be crap at 3d modeling, does anyone know of any tutorials for wings3d that focus on head or human form models?
- Lost Marble
- Site Admin
- Posts: 2355
- Joined: Tue Aug 03, 2004 6:02 pm
- Location: Scotts Valley, California, USA
- Contact:
You'll probably have more luck on the Wings 3D forum. Here's one link to some tutorials, though:
http://p212.ezboard.com/fnendowingsmira ... =249.topic
http://p212.ezboard.com/fnendowingsmira ... =249.topic
cheers, i found a good one for a simple head model. Good for beginners, helped me pick up wings and modeling in 3d
http://www.webreference.com/3d/lesson52/index.html
http://www.webreference.com/3d/lesson52/index.html
-
- Posts: 14
- Joined: Thu Aug 05, 2004 7:38 pm
- Location: S. California
- Contact:
Nendo (simular modeling software) had a recorder that recorded the modeling process you might suggest Wings3d add a simular recorder for tutorials. Wings itself has a great deal more power than Nendo had, like subdivision of selected area, mirroring halves with welding and no polygon cap.
For modeling basicly you need to look at the basic shapes of the head pre-smoothing. There were several books on dynamic drawing techniques that broke up heads and bodys into cubes and squared edges this is how Wings3d works, the smoothing process then smooths based on the edge (allows detailing of small extrusions and objects) and calculates the smoothed mesh. Even try using clay in cubes to biuld a head to help visualize the primative you need to make a head or face.
Todd
For modeling basicly you need to look at the basic shapes of the head pre-smoothing. There were several books on dynamic drawing techniques that broke up heads and bodys into cubes and squared edges this is how Wings3d works, the smoothing process then smooths based on the edge (allows detailing of small extrusions and objects) and calculates the smoothed mesh. Even try using clay in cubes to biuld a head to help visualize the primative you need to make a head or face.
Todd