So I decided that it would be easier to animate with a 3D environment but use 2D characters. Well I have immune to camera movements and immune to depth of field enabled but for some reason, whenever I barely move the character with my mouse, he goes so far off screen that I literally get like
X-1029.30 Y-2846.29
and I don't even move the mouse 2 pixels. how do I fix this? the characters are on their own layer.
3D environment with 2D character problems
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- Datawraith
- Posts: 73
- Joined: Fri Jun 11, 2010 2:50 am
3D environment with 2D character problems
A device that makes bad weather. . . interesting :/