Trying to use an AVI as a rolling background, and the animation stops at about 700 frames (it's rendered at 24 fps, just like my anime file, and it's 1024 frames long). My timeline is 2100, so it's not just stopping the animation because the file is done. Also, if I import the AVI again at the point where it stopped (the project is such that I can cheat these things) the new imported file plays for an additional 200 frames or so and stops as well...
Any suggestions?
Anime Studio 5.5, Windows 7 64bit - no other issues until now...
[EDIT] PS - tried importing the same avi into another file, and this one stopped playing after 288 frames... grr....
AVI import problem
Moderators: Víctor Paredes, Belgarath, slowtiger
Gave up
Figured out that it was having a problem with rendering avi's with transparency (took getting a copy of 7 and using two different computers to trace the problem) - but now that I'm on 7... hey!
Um...
So, does anybody else have a problem keyframing opacity? Sometimes it works, on some things, but other times it doesn't... weird...
Um...
So, does anybody else have a problem keyframing opacity? Sometimes it works, on some things, but other times it doesn't... weird...