I'm having issues with what looks like the bones's influence over-reaching the bounds of the set strength. I've read every help file and web tutorial that I could find on the subject.
Short of cutting up the image and binding layers, can you offer any advice? Images attached show bone strength and undesirable deformation after they are moved. Note how close the inner feet are. I have taken the strength to all extremes and in-betweens, with no improvement.
The way that I understand it, bone strength should be able to be tightened down to the edge of the strength oval in Region Binding with a 1:1 relationship between the bone strength shape and its influence on the bound pixels. But I don't see that happening, at all. Flexible binding is worse, with much cross-influence.
None of the tutorials discuss possible problems, so I'm hoping that someone else has experienced this. Smith-Micro support claims this is a training issue, but I'm pretty sure I can prove it's a bug. Any known workarounds?

