
My poor anim talents can only make it skate.
(click on the pic for a clip)
Moderators: Víctor Paredes, Belgarath, slowtiger
Thanks for that reminder. I tried it, but it didn't work immediately. It seems that bitmaps don't show in union skinning other than as rectangles. So I had to hand trace all my character's bitmap body parts (which was a lot of work, even though I could duplicate the extremities' left version to a right version with layer duplication).nobudget wrote:I'd say start with the help file, part 3.4 Character setup. That example fits your particular character very well. It's a matter of placing the bones correctly and keeping the limbs apart so the bones won't interfere with each other.
LOLnobudget wrote:Let's put it this way: Have you ever tried walking with shoes like that?
That is a good idea. Hopping like a kangaroo would make things a lot easier, so that's the first thing I'll try. Next, I could try to create an one-legged hopping motion, and finally, hopping on two legs, one after another (a bit like Bug Bunny does when he's in a good mood). Of course, the movement of the arms and legs will be quite different in each case.And you could make it more a "hopping" motion
Toontoonz wrote:One can make up lots of excercises of creating strange characteristics and try to animate them just to show one can´t do it real good - a man with arms 20 feet long, or a nose as big as a house, or a woman with one giant, car-sized tooth, a boy with 400 legs trying to run...but their are probably better things to spend one´s time trying to experiment with in Moho.