Want to share your Moho work? Post it here.
Moderators: Víctor Paredes , Belgarath , slowtiger
walktoon
Posts: 42 Joined: Mon Aug 10, 2009 8:13 pm
Location: India
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by walktoon » Thu Dec 03, 2009 3:17 am
Please give suggestions for this character.
Last edited by
walktoon on Fri Dec 04, 2009 12:43 pm, edited 1 time in total.
Genete
Posts: 3483 Joined: Tue Oct 17, 2006 3:27 pm
Location: España / Spain
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by Genete » Thu Dec 03, 2009 7:06 am
Looks pretty good.
Maybe due to its detailed construction you can make a close up of his face, where I could be found some improvements tips.
-G
jwlane
Posts: 152 Joined: Wed Mar 29, 2006 12:29 am
Location: Knoxville, Tennessee, USA
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by jwlane » Thu Dec 03, 2009 7:41 am
I'd simplify the deltoid, oblique and ab muscles. I think less detail will look more natural in those places. I have to keep a mirror handy, myself.
This is an interesting project.
Imago
Posts: 698 Joined: Wed Dec 10, 2008 9:48 am
Location: Sardinia
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by Imago » Thu Dec 03, 2009 9:50 am
Ehi, it's good!
I think it's perfect...
Sorry for my bad english... Q_Q
walktoon
Posts: 42 Joined: Mon Aug 10, 2009 8:13 pm
Location: India
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Post
by walktoon » Thu Dec 03, 2009 7:03 pm
Thanks to all for helping to come best result.
Modified character. Please give your suggestion for this.
Last edited by
walktoon on Fri Dec 04, 2009 11:51 am, edited 1 time in total.
neeters_guy
Posts: 1626 Joined: Mon Sep 14, 2009 7:33 pm
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by neeters_guy » Thu Dec 03, 2009 7:18 pm
You should make him a ninja...and also a turtle.
Nah, kidding. It's perfect.
Joppa
Posts: 58 Joined: Sat Dec 06, 2008 7:45 pm
Location: Sweden
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by Joppa » Thu Dec 03, 2009 9:11 pm
which techniques are you using for the shadows?
Genete
Posts: 3483 Joined: Tue Oct 17, 2006 3:27 pm
Location: España / Spain
Post
by Genete » Thu Dec 03, 2009 10:58 pm
The correction on the hair makes his head look better.
I prefer the more detailed chest like in the first image. Anyway the drawings are quite good. Some animation would make it more interesting
-G
Víctor Paredes
Site Admin
Posts: 5814 Joined: Wed Jan 26, 2005 12:18 am
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by Víctor Paredes » Thu Dec 03, 2009 11:05 pm
It's a beautiful work, walktoon. I just think the left arm is a little weird, it looks as if it were just scaled by the bones, maybe a little of point accommodation could improve it.
walktoon
Posts: 42 Joined: Mon Aug 10, 2009 8:13 pm
Location: India
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by walktoon » Fri Dec 04, 2009 11:49 am
Thanks to all for your nice comments and guidance.
I hope this will be better. Please give suggestions for this character.
Just masking is used for the shadows. Black color is filled all the shapes in the masking layer. Layer Blur radius is 3 and the Opacity is 35%
J. Baker
Posts: 1086 Joined: Wed Mar 23, 2005 7:22 pm
Location: USA
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by J. Baker » Mon Dec 07, 2009 8:02 pm
Nice work!
Here's a quick edit...
walktoon
Posts: 42 Joined: Mon Aug 10, 2009 8:13 pm
Location: India
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by walktoon » Tue Dec 08, 2009 11:12 pm
Thanks a lot J. Baker...
Very nice... Thank you very much for your guidance and interesting
J. Baker
Posts: 1086 Joined: Wed Mar 23, 2005 7:22 pm
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by J. Baker » Wed Dec 09, 2009 5:45 am
walktoon wrote: Thanks a lot J. Baker...
Very nice... Thank you very much for your guidance and interesting
No problem, you're already doing a wonderful job. Keep up the good work!