Mutable pass renders
I have come with a neat little trick. One of the problems I have is I would like to have layers of bones, one layer doing one thing then another layer doing something else.
http://rapidshare.com/files/226527344/T ... ender.anme
This was done kind of quickly but it shows the idea.
1) Turn off all but hula girl, render using qicktime PNG millions of colors+
2) Turn off hula girl, turn on layer four and have the qicktime render as source image.
3) Re-render with layer four and the background on.
This was done using this trick.
http://www.youtube.com/watch?v=XbkA0Ot9gXM
Dale
Mutable pass renders
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