How can i build a good looking charector with good animation
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How can i build a good looking charector with good animation
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Last edited by ikopiko909 on Thu Mar 02, 2017 9:28 am, edited 1 time in total.
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Re: How can i build a good looking charector with good anima
Do you have the Anime Studio PRO+? There is an entry at "Draw" menu called, "Create good looking character" It is a wonderful dialog with hundred of options that allows you create a good looking character with a few clicks. Later go to "Animation" menu and select any of the preloaded featured animations. I specially love the "5 minutes comic short". It is incredible how does it create funny animation with lot of jokes that never repeat from one to the next!.ikopiko909 wrote:Hi, I'm new, and I know as Noobish as it sounds, I don't know how to make a Good looking charector, let alone, just a simple charector, and i don't know how to make bones and whatnot, and do headturns, But i just wanted help, I've already read tutorials, but to me they always mislead me somehow. i just want help please, help on making a good looking charector, and animate it great, with head turns, with his hair moving as it moves in real life (Ex: When you run) Please?
Thanks in Advanced.
-G
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Re: How can i build a good looking charector with good anima
Genete wrote:Do you have the Anime Studio PRO+? There is an entry at "Draw" menu called, "Create good looking character" It is a wonderful dialog with hundred of options that allows you create a good looking character with a few clicks. Later go to "Animation" menu and select any of the preloaded featured animations. I specially love the "5 minutes comic short". It is incredible how does it create funny animation with lot of jokes that never repeat from one to the next!.ikopiko909 wrote:Hi, I'm new, and I know as Noobish as it sounds, I don't know how to make a Good looking charector, let alone, just a simple charector, and i don't know how to make bones and whatnot, and do headturns, But i just wanted help, I've already read tutorials, but to me they always mislead me somehow. i just want help please, help on making a good looking charector, and animate it great, with head turns, with his hair moving as it moves in real life (Ex: When you run) Please?
Thanks in Advanced.
-G
can you explain how i can at least apply the gradient.... and yes i do have pro.
:Starcraft 2:
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..Epic Zerg Battles..
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Draw your shape.
In the "Style" Window, click where it says "effect 1" and pull down to gradient. Adjust colors and direction and all that.
Now select your shape, select the "fill' tool (looks like a kidney bean in the 'fill' window). You should see a checkerboard pattern (if you don't see the checkerboard, try clicking on the line of the shape until you get it). Now press the "spacebar" on your keyboard. To see the gradient, File>Render.
Best you go through the tutorials again. AnimeStudio isn't particularly 'intuitive'. Help>Online Tutorials... Search the forum too. There are a few other places with good tutorials as well.
In the "Style" Window, click where it says "effect 1" and pull down to gradient. Adjust colors and direction and all that.
Now select your shape, select the "fill' tool (looks like a kidney bean in the 'fill' window). You should see a checkerboard pattern (if you don't see the checkerboard, try clicking on the line of the shape until you get it). Now press the "spacebar" on your keyboard. To see the gradient, File>Render.
Best you go through the tutorials again. AnimeStudio isn't particularly 'intuitive'. Help>Online Tutorials... Search the forum too. There are a few other places with good tutorials as well.
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Thank you so much.dm wrote:Draw your shape.
In the "Style" Window, click where it says "effect 1" and pull down to gradient. Adjust colors and direction and all that.
Now select your shape, select the "fill' tool (looks like a kidney bean in the 'fill' window). You should see a checkerboard pattern (if you don't see the checkerboard, try clicking on the line of the shape until you get it). Now press the "spacebar" on your keyboard. To see the gradient, File>Render.
Best you go through the tutorials again. AnimeStudio isn't particularly 'intuitive'. Help>Online Tutorials... Search the forum too. There are a few other places with good tutorials as well.
:Starcraft 2:
__________________________________________
..Epic Zerg Battles..
__________________________________________
..Epic Zerg Battles..
Ikopiko: Genete was trying to be sarcastic because your question was so tempting to do that ...
A "good looking" character isn't the same for everyone. For one person, it would be a character which just looks like his favourite Anime character. For another, it would be any character as long as it's nicely drawn and coloured. For a third person, it would be any character which just delivers the story, no matter how it looks or moves.
Personally I go for 2 & 3: it must be just enough to get the story told, but it also must be designed as good as possible in the style I've chosen. It can be a stick figure, or a collage of photographed parts, or a classic cartoon style character: everything as long as it fits in my story and style.
I take it from your remark about hair that you tend to position 1: you want a character which looks like something out of your favourite Anime. Well, in this case the "how do I make" is answered easily: learn to draw, learn to construct a character, learn to build that character in AS, learn rigging and colouring and even FX like glow ...
It's not impossible. But it wouldn't be fair to pretend that anyone could possibly master in a few weeks what a decent trained Anime professional needed years of training to achieve.
It's like a questionnaire about which job you want to take.
- Do you like to tell stories? Then write them up, draw them, make an animatic, animate them - as long as the story is good enough, people will watch it, no matter how crude the characters look like. Eventually someone else will aks you to produce your story professionally.
- Do you like to invent characters and styles and designs? Then draw. On paper (this is a must), at least most of the time. Learn the basics of character design, read a lot about that, try as many different styles and techniques as possible. If your work looks promising enough, you eventually get the chance to work in a real production.
- Do you like to animate? Do you just get excited everytime something drwan moves and gets alive? Then learn to be an animator.
- Do you adore hair and cloaks blowing in the wind? Do you just swoon over a certain magical glow or colour gradient? Then you maybe want to become a special effects designer or animator. You could be the person who helps the designer to get his vision on the screen with the right software.
These are the main options. They're not exclusive, mind you: most independent filmmakers cover more or less the whole area of animated filmmaking.
A "good looking" character isn't the same for everyone. For one person, it would be a character which just looks like his favourite Anime character. For another, it would be any character as long as it's nicely drawn and coloured. For a third person, it would be any character which just delivers the story, no matter how it looks or moves.
Personally I go for 2 & 3: it must be just enough to get the story told, but it also must be designed as good as possible in the style I've chosen. It can be a stick figure, or a collage of photographed parts, or a classic cartoon style character: everything as long as it fits in my story and style.
I take it from your remark about hair that you tend to position 1: you want a character which looks like something out of your favourite Anime. Well, in this case the "how do I make" is answered easily: learn to draw, learn to construct a character, learn to build that character in AS, learn rigging and colouring and even FX like glow ...
It's not impossible. But it wouldn't be fair to pretend that anyone could possibly master in a few weeks what a decent trained Anime professional needed years of training to achieve.
It's like a questionnaire about which job you want to take.
- Do you like to tell stories? Then write them up, draw them, make an animatic, animate them - as long as the story is good enough, people will watch it, no matter how crude the characters look like. Eventually someone else will aks you to produce your story professionally.
- Do you like to invent characters and styles and designs? Then draw. On paper (this is a must), at least most of the time. Learn the basics of character design, read a lot about that, try as many different styles and techniques as possible. If your work looks promising enough, you eventually get the chance to work in a real production.
- Do you like to animate? Do you just get excited everytime something drwan moves and gets alive? Then learn to be an animator.
- Do you adore hair and cloaks blowing in the wind? Do you just swoon over a certain magical glow or colour gradient? Then you maybe want to become a special effects designer or animator. You could be the person who helps the designer to get his vision on the screen with the right software.
These are the main options. They're not exclusive, mind you: most independent filmmakers cover more or less the whole area of animated filmmaking.
ikopiko909,
Are you an artist? Can you draw?
If you aren't and can't there is very little we can help you with at this stage. Buying Anime Studio won't make you an artist. Us telling you to draw a character "this way" will be meaningless if you can't draw a character.
If you are an artist please at least try to do SOMETHING, anything in AS on your own. Follow the tutorials... you must have gotten something from the tutorials. A tiny bit? A little tiny bit to get started? Don't even worry about bones yet... just "draw" first.
To start out you should ask questions about specific features you don't understand (like the gradient) rather than a HUGE GIGANTIC question that covers the whole universe of animated storytelling itself like "how do I make a good character and animate it?".
That one question covers the whole world... it covers EVERYTHING. It's too big.
-vern
Are you an artist? Can you draw?
If you aren't and can't there is very little we can help you with at this stage. Buying Anime Studio won't make you an artist. Us telling you to draw a character "this way" will be meaningless if you can't draw a character.
If you are an artist please at least try to do SOMETHING, anything in AS on your own. Follow the tutorials... you must have gotten something from the tutorials. A tiny bit? A little tiny bit to get started? Don't even worry about bones yet... just "draw" first.
To start out you should ask questions about specific features you don't understand (like the gradient) rather than a HUGE GIGANTIC question that covers the whole universe of animated storytelling itself like "how do I make a good character and animate it?".
That one question covers the whole world... it covers EVERYTHING. It's too big.
-vern
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yep - your asking stuff that the tutorial will show you, Very basic.heyvern wrote:ikopiko909,
Are you an artist? Can you draw?
If you aren't and can't there is very little we can help you with at this stage. Buying Anime Studio won't make you an artist. Us telling you to draw a character "this way" will be meaningless if you can't draw a character.
If you are an artist please at least try to do SOMETHING, anything in AS on your own. Follow the tutorials... you must have gotten something from the tutorials. A tiny bit? A little tiny bit to get started? Don't even worry about bones yet... just "draw" first.
To start out you should ask questions about specific features you don't understand (like the gradient) rather than a HUGE GIGANTIC question that covers the whole universe of animated storytelling itself like "how do I make a good character and animate it?".
That one question covers the whole world... it covers EVERYTHING. It's too big.
-vern
Its like you havnt looked attall