Dynamically linking library files?

Have you come up with a good Moho trick? Need help solving an animation problem? Come on in.

Moderators: Víctor Paredes, Belgarath, slowtiger

Post Reply
User avatar
GraphicAnime
Posts: 72
Joined: Wed Oct 08, 2008 5:50 pm
Contact:

Dynamically linking library files?

Post by GraphicAnime »

Hi,

I was wondering if AS Pro has the capability of dynamically linking library files once imported?

I have a character that I illustrated in AM. I wanted to import the AS object into another AS file for Rigging the bones and animating. If I wanted to make any changes to the original character object, will those changes be transferred to the new file?

Thanks in advance ,
User avatar
synthsin75
Posts: 10267
Joined: Mon Jan 14, 2008 11:20 pm
Location: Oklahoma
Contact:

Post by synthsin75 »

ASP only links to external image and 3D obj files. So yes, any changes made to that .obj file will be reflected in both. If you don't want this to happen, you'll need to copy and rename one of them(or put it in a different directory so it has a different file path), and import this copy into that file.

-------------------------------------------------------------------------

Mmm, looking at this it seems like there should be the option to reassign a 3D layer's .obj, like an image layer does. This is accessible by scripting, so if anyone needed it, it could be done.

:wink:
User avatar
GraphicAnime
Posts: 72
Joined: Wed Oct 08, 2008 5:50 pm
Contact:

Post by GraphicAnime »

does that apply to *.anme files as well?
User avatar
synthsin75
Posts: 10267
Joined: Mon Jan 14, 2008 11:20 pm
Location: Oklahoma
Contact:

Post by synthsin75 »

No, any imported layers are independent to that file. (Except for whatever .obj and images they may contain) If you want to update them, you'd need to re-import them from the original (or edited) file. :wink:
User avatar
GraphicAnime
Posts: 72
Joined: Wed Oct 08, 2008 5:50 pm
Contact:

Post by GraphicAnime »

ah... so would I have to re- rigg the bone setup if I re- import my *.*amne file?
User avatar
synthsin75
Posts: 10267
Joined: Mon Jan 14, 2008 11:20 pm
Location: Oklahoma
Contact:

Post by synthsin75 »

You'd have to be importing the bone layer anyway, since you can only import top level layers. So if it's in a bone layer in the original file, that bone layer is what you'd be importing.
Post Reply