Check it out.
http://www.youtube.com/watch?v=3AZRYJC9RV8
It could work just the same in AS.
After you've recorded your animation, all the keyframes are in the timeline, which could be further tweaked.
Am I just dreaming or is it possible to make a plugin or script like this for AS. I would be a buyer.
We need a puppeteer plugin for AS like this
Moderators: Víctor Paredes, Belgarath, slowtiger
There is a script in development in the Scripting category of the forum for something very close to this. It's been going on for a while now. I think it is... pretty close. A new member recently made some modifications that improved performance which was the main problem.
There has been discussion on what features are needed and other additions. One of the drawbacks is where to store the "poses". Currently they are stored in the beginning of the time line; one frame for each pose. So you set the start of the animation AFTER any frames with poses.
It's not as easy implement as you might think.
Anyway, here is the link to this script thread. Make sure you go to the end where some newer versions were added. I haven't played with it too much yet but it looks promising. I hope this is the right thread link. I think down on this page is the latest version? someone correct me if I'm wrong.
Pose Script Topic
-vern
There has been discussion on what features are needed and other additions. One of the drawbacks is where to store the "poses". Currently they are stored in the beginning of the time line; one frame for each pose. So you set the start of the animation AFTER any frames with poses.
It's not as easy implement as you might think.
Anyway, here is the link to this script thread. Make sure you go to the end where some newer versions were added. I haven't played with it too much yet but it looks promising. I hope this is the right thread link. I think down on this page is the latest version? someone correct me if I'm wrong.
Pose Script Topic
-vern
Could they be stored as "Actions" in the action panel?heyvern wrote:One of the drawbacks is where to store the "poses". Currently they are stored in the beginning of the time line; one frame for each pose. So you set the start of the animation AFTER any frames with poses.
Thanks for the link heyvern.
Storing poses in actions has been discussed. Actions are very limited in AS. They are difficult if not impossible to access using scripting. You can create them, load them but that's about it. You can't read keys from an action unless it is the "active" time line. Action time lines are "invisible" to the main time line. There is no way (short of reading the file format which is a pain) to read keys from an action and apply those keys or the key information to the main time line. Even reading the file format might work but would be slow as molasseses most likely.
At the moment actions would be prohibitively difficult to use for this. Almost impossible really. In that link I tried using "negative keys" to store poses with limited success. The current implementation using keys before the start of the animation is the best solution.
-vern
At the moment actions would be prohibitively difficult to use for this. Almost impossible really. In that link I tried using "negative keys" to store poses with limited success. The current implementation using keys before the start of the animation is the best solution.
-vern