Fills moving/sliding with camera movements

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mryantaylor
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Fills moving/sliding with camera movements

Post by mryantaylor »

Some of my vector based images' fills are moving / sliding around when you use the track camera. How do I get them to stay put relative to the object they are contained in?
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Nolan Scott
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Post by Nolan Scott »

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mryantaylor
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Post by mryantaylor »

I'm not filling the vectors with images, but with the regular fill tool.
The images don't bend or move, they're trees, it's the camera that moves.
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synthsin75
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Post by synthsin75 »

Are you using any fill effects?
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Nolan Scott
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Post by Nolan Scott »

Well, I guess You have “Splotchy” or “Spots” applied to your fill...?
Using the Track-Camera (4) “alone” shouldn’t cause any movement...
Even the Roll-Camera (6) keeps it fairly still...
The “jitter” and “movement” starts with Zoom (5) and Pan/Tilt (7)...

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Nolan
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mryantaylor
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Post by mryantaylor »

Yes, splotchy is the fill. The movement is very pronounced in the trees that are close to the camera. It is like looking through a window and the splotchy fill is the wallpaper in the room beyond.

I am using the shift button to zoom into the scene, but the controller is 4, the track camera.
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Nolan Scott
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Post by Nolan Scott »

Well, I just opened Tutorial 5.8, applied a Splotchy fill to the tree,
at frame 0 used the Track-camera and moved the tree to the right/down/corner,
moved the time-slider to frame 192 and moved the tree to the left/top/corner,
rendered to QuickTime Movie / couldn’t see any movement of the Splotchy fill...
What version of Anime Studio are you using ? what OS ?

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Nolan
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mryantaylor
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Post by mryantaylor »

ASP 5.6 on Windows Vista

Here is a test file (less than 1Mb):
http://www.thirteenforhalloween.com/pic ... erTest.avi

Notice the trees on the left.
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Nolan Scott
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Post by Nolan Scott »

Well, first of all, excellent artwork and a beautiful scenery...
I could see the textures... moving through the trees...
looks more like a “lightening-effect” and rather enhances the whole mood of the scene...
Looks like the texture starts moving the closer the object are to the edge of the view...?

Strangely I could recreate this effect only with some fills not with all of them...
zooming in and out with the tracking camera (alt/option-key).
Looks like the smaller the scale (below 10) the faster the movement ?
(can you confirm that ?)
What are your Magnitude and Scale settings ?

Cheers
Nolan
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mryantaylor
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Post by mryantaylor »

Magnitude 71
Scale 4

I increased scale to 20 and retested and the same problem occurs.

I really love the splotchy fill look, but maybe I'll have to try something else. At least on the trees closest to the camera.

P.S. Thanks for the comments on the artwork.
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