A complet Project

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SAMEH
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Joined: Thu Sep 29, 2005 9:28 pm

A complet Project

Post by SAMEH »

I ask any one who can help to make a tutorial for a complet project of animation in Anim Studio to give the people who are in the middel of the road to animation a hand in how to start .
I want to say that the tutorial which come with the program is great but we need more help to start .
thanks
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toonertime
Posts: 595
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Location: ST. LOUIS

great idea

Post by toonertime »

I always thought this would be a great
learning tool. Create a project from
start to finish and present it as a
tutorial.
Genete
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Post by Genete »

This one is very near to you!

viewtopic.php?t=10266

and this guy did a great job!

Just a little of search and read and you'll find a lot of useful information here...

:)

-G
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toonertime
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Location: ST. LOUIS

good resource

Post by toonertime »

thanks genete!

I have seen Gary's site before, and I think it was
great of him to share his experience.
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synthsin75
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Post by synthsin75 »

If I had to guess,I'd say that the pros who know the ins and outs of the whole production workflow are probably too busy to get a tutorial out.

But we can keep hoping for Greykid's book, if they can ever spare the time. :wink:
SAMEH
Posts: 4
Joined: Thu Sep 29, 2005 9:28 pm

Post by SAMEH »

Thank you all .
Waht I mean of a full project tutorial is as the way which comes with the tutorial in the help file with AS
like :
1 - do something
2 - do the scond thing
and so on
in a short points you find your self with a short movie of animating some thing .
this will help us not just in Anim studio , in all animation programs like Anim studio as a complet tools draw animate and other things .
I just want to but a suggestion to help us all to start .
this will give the one who want to start using the software what can he do and how in the final of his work with the programs .
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slowtiger
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Post by slowtiger »

The main problem with this seems to be to know where to stop and what to leave out.

Do I write for animators? Do I write for total newbies who just bought the software? Do I write for computer beginners? Do I have to explain basic concepts like storyboard, layout, scene? Which style do I produce in?

If I write about everything which could possibly happen in a production, the book will be bigger than any decent manual. If I restrict myself to a straight-forward wrokflow, I'll get complaints by people who want to have their pet problem included. And don't forget that none of us knows everything (with the exception of vern and genete ...), so I have to leave out scripts and 3D stuff and rigged head turns ...
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heyvern
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Post by heyvern »

I still don't really know what is needed here. What steps do you need? What part of the process is confusing? The help and tutorials explain the smaller parts of creating an animation. Do you want steps on how to write a script or story?

There are many many different ways to do an entire project.

I think the reason you don't see a lot of "Complete Project" tutorials is because it's unique to each style or project type. Everybody has different ways to do something. If it is cut out image style, then the process is totally different from frame by frame point animation, which is different from bone/point animation... etc etc.

You asked for steps of a work flow?
  • Write a script
    Create a storyboard
    Design the character/s
    Record the audio
    Build the characters in AS
    Set up scenes for each shot (backgrounds, props, characters, audio)
    Animate
    render
    Composite/edit the scenes.
Or to be more specific:
Animation Workflow
  • Draw the character
    Trace the character in AS (optional)
    Create styles
    Create shapes
    Name the shapes
    Add bones (optional)
    Bind points (optional)
    Animate
Some people want all the scenes in one AS file, others put each scene in a separate file.

Some people want to do the whole thing in one long animation. Others want many small easy to manage files.

Learn AS, study film making and animation production. Then develop a work flow that works for your project. If you have specific questions then ask and someone can help give you solutions.

-vern
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mkelley
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Post by mkelley »

Precisely!

This was almost exactly what I was going to write (yeah, easy to say that now :>).

Another view on this is just pick up a book on filmmaking -- animation is filmmaking in miniature (sort of). Every process you do in making a film, from storyboarding to shot selection, from recording audio to blocking your actor's moves, from cinematography to lighting, is all part of animation. The basic difference is YOU control it all -- don't like the way an actor is acting? Change their expression. Don't like the lighting? Redraw the scene.

The basic tutorials in AS cover all the technical aspects of making the program work. Actually making a movie someone wants to see is beyond the scope of any sort of tutorial (but Vern's workflow is the way to go about it).
SAMEH
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Joined: Thu Sep 29, 2005 9:28 pm

Post by SAMEH »

thank you all
I was looking for something like this one in this link

http://movielibrary.lynda.com/html/modP ... 65&ref=swf
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