
Little Details for a More Quick Understanding of Timeline
Moderators: Víctor Paredes, Belgarath, slowtiger
Little Details for a More Quick Understanding of Timeline
I have a good eyes
yes... but when I'm inmersed in a bone animation (in example) I must force'em to be sure if I'm working over (i.e.) "Bone Angle" animation channel or "Selected Angle" animation channel (or any other BY-channel animation), more if the keyframes are situated to the right of the Timeline... It's not a great problem, I'm talking about a few "milli-seconds", but I think that if the horizontal lines that cross the Timeline were blue for "normal" channels and RED for "Selected" channels you could understand all easily just with a quick look, CIAO!

Last edited by Rai López on Sat Aug 13, 2005 11:13 am, edited 1 time in total.
That's a pretty good idea. Color code the timeline lines to match the attribute, like they do in the graph mode.
________
Simmering food
________
Simmering food
Last edited by kdiddy13 on Mon Mar 07, 2011 5:06 am, edited 1 time in total.
- Lost Marble
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- Lost Marble
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No need to wait - 5.0.9 has been out for a while now:Ramón López wrote:I Can't wait to see it with my own eyes
http://www.lostmarble.com/forum/viewtopic.php?t=1095