debugging a lua script
Moderators: Víctor Paredes, Belgarath, slowtiger
debugging a lua script
Is it possible to launch a lua script debugger from Anime Studio Pro 7 so that invoking a script brings up the debugger for that script? IF not, is there another way to debug lua scripts in a "live" Anime environment with access to all the animation objects (import an Anime file into the lua debugger?)