Haunted House Shot

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AmigaMan
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Haunted House Shot

Post by AmigaMan »

I created this Haunted House in Anime Studio and composited it and added effects in VisionLab. I drew it all in AS just in case I decided later to change angles on the house as it tracked in (like on my Flea House test) but it's just a straight zoom in this shot. The image is quite poor in the YouTube version unfortunately.

http://www.youtube.com/watch?v=pnd9MmjE2Dk
Last edited by AmigaMan on Sun Jun 06, 2010 12:21 am, edited 1 time in total.
sbtamu
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Post by sbtamu »

I like it; mind if my monsters move in? :D :D
Sorry for bad animation

http://www.youtube.com/user/sbtamu
Paul Mesken
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Re: Haunted House Shot

Post by Paul Mesken »

Looks nice. Though, I would use a lighter background to show the silhouet better of the house and the trees or use a single direction rim light to make them pop (moonlight does that, Burne Hogarth has some good examples of this in Dynamic Light and Shade).

Yes, it does need a different camera move as you say. A simple push in shot isn't ominous enough. With this background you could make a slow spin through some Dutch angles (perhaps even combining it with a Vertigo shot).
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AmigaMan
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Post by AmigaMan »

Sbtamu - Yes your monsters are welcome :D

Paul Mesken - Thanks for the great feedback as always. My original animation did have the camera turning to arrive at a strange angle. However, this isn't the first shot of the house and the original 'reveal' ends at a Dutch Angle so, although storyboarded I decided against it for this shot which will have characters in it eventually.

Your suggestion of a lighter background was spot on. I need to hire you to look over all my scenes :D I've now uploaded a revised version to YouTube and swapped the original link.
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