La reine soleil

Wondering how to accomplish a certain animation task? Ask here.

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enkeli
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Joined: Mon Apr 19, 2010 6:01 pm

La reine soleil

Post by enkeli »

Internet says it's been animated on anime studio pro. Do you know how to animate like this in this program?
watch it please!

http://www.youtube.com/watch?v=ZjmMuMhRvFo


I've animate using mostly bones and switch layers, but i cannot make head turn like those.. I want to know how!!!!!! :shock:
sbtamu
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Location: Texas
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Post by sbtamu »

Its done with ASP but way past my ability.
viewtopic.php?p=48941&sid=550e2bab8d2e1 ... 3c8af4de9b
Sorry for bad animation

http://www.youtube.com/user/sbtamu
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enkeli
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Post by enkeli »

sbtamu wrote:Its done with ASP but way past my ability.
viewtopic.php?p=48941&sid=550e2bab8d2e1 ... 3c8af4de9b

oh, thank you!!!!!

:D
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lwaxana
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Post by lwaxana »

There was some post where FK explained that they do the broad movements with bones and then use point animation to refine the movements.

In other posts they have mentioned that they create their character rigs based on the storyboard so they can focus their energies on the specific movements they'll be animating, rather than designing a rig that can do anything and everything.

If you read through their posts, you'll find many pearls of wisdom. :D

If you want to really refine a head turn, using actions might make it easier to fiddle with the points than using switch layers. I don't know FK's technique, though.
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enkeli
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Post by enkeli »

lwaxana wrote:There was some post where FK explained that they do the broad movements with bones and then use point animation to refine the movements.

In other posts they have mentioned that they create their character rigs based on the storyboard so they can focus their energies on the specific movements they'll be animating, rather than designing a rig that can do anything and everything.

If you read through their posts, you'll find many pearls of wisdom. :D

If you want to really refine a head turn, using actions might make it easier to fiddle with the points than using switch layers. I don't know FK's technique, though.
Thanks!!!
I was tinking over using actions as well. Now i'm working on a small project and i will do it that way, trying to make animation smooth as possible. I will post results here... I'm kinda new on this forus, so that will be my first animation post.

and sorry for my bad english...
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