Some tests

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Uolter
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Some tests

Post by Uolter »

I'm studying animation from the basic principles, I'm currently looking at chris webster's mechanics of motion...here's a few tests I made these days:

bouncing balls

Flag cycle

Paper aeroplane cycle

Paper aeroplane action

In the bouncing balls video i tryed to make a balloon path but I know It's a bit unreal, It needs more balance adjustment...

Comments will be appreciated!

Ah...I have to thank mikdog for the useful bouncing ball tutorial!
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jahnocli
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Post by jahnocli »

These are a lot better than my first fumbling attempts with Moho, back in the mists of time...I'd like to make a suggestion about the flag, though. I find it better to combine prime numbers in these situations; for example, eleven cycles along the top of the flag, thirteen along the bottom and five down the right-hand edge. This ensures that it is some time before the whole cycle is repeated, and also adds a bit of unpredictability to the action.
You can't have everything. Where would you put it?
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neeters_guy
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Post by neeters_guy »

I have the same book. It's terrific.

Your examples are a good start. One suggestion: On the paper airplane, the speed of plane seems constant. It should slow up in distance and speed up when in closes in. Adding more frames will slow it down.
Uolter
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Post by Uolter »

Thank you for answering...I'm happy I'm doing quite well, hope I will do better in future!
I find it better to combine prime numbers in these situations
This is suppose to be a very good trick, I'm keeping it in mind!
It should slow up in distance and speed up when in closes in
well, there are few keyframes for that, i thought it had to be not so noticeable...I will try to make it more!
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