
A little Walk Animatino with it.
http://patricia3d.webs.com/RoosterNew.swf
Moderators: Víctor Paredes, Belgarath, slowtiger
I think the idea was for you to use it as a reference...what guidance would you need?kkrawal wrote:Thanks Selgin for your comments. I have seen the videos, 1st one is great. Its looking like its a 3D Animation. Can we achieve that type of effect in 2D? Can you please guide me to go ahead with that type of effect. Its realy great.
Thanks. My Idea is that 1st Create the Bone Setup and Character and make Trnasfer form Frame 1 to Fram 100 on X and then use Lock Bone feature to feet stuck to the ground without slipping? I need help in that.jahnocli wrote:I think the idea was for you to use it as a reference...what guidance would you need?
Actually lock bone doesn't work as you describe. For this kind of cyclic I recommend you to create a base walk and then translate the whole layer on linear mode.kkrawal wrote:Thanks. My Idea is that 1st Create the Bone Setup and Character and make Trnasfer form Frame 1 to Fram 100 on X and then use Lock Bone feature to feet stuck to the ground without slipping? I need help in that.