Pan/Tilt Camera proper use help [ASP5]!

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aleXean
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Pan/Tilt Camera proper use help [ASP5]!

Post by aleXean »

Hey, I am in the midst of doing a series of camera angles atm.

I am in the middle of the animation and I want to start using the pan/tilt feature, but every time I use it it takes the whole animation instead of just the frame. How do I get it to use it for only one portion of the animation instead of it affecting the whole thing?

I hope that makes sense.
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heyvern
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Post by heyvern »

Can you be more specific?

Do you mean the camera "animates" from frame 0 to the spot where you want it to "change"?

You need to use a step key frame instead of smooth or something else. Select the key for the camera at that frame, right click and choose "step". After doing that the camera will "jump" to that new position at that key frame instead of animating over time to that position.

-vern
aleXean
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Post by aleXean »

That seems like it would work. I tried it, but I think I wasn't as clear.

I am on frame 516. At 516 their is a keyframe ending a zoom transition. At 517 I want it to tilt the camera. When I do that the whole animation from 517 - 1 is now tilted.

I just want from 517 to 563 tilted, and then for it to go back to normal.
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heyvern
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Post by heyvern »

There are several different channels for the camera. You need to make sure there are keys where you want the camera to stop rotating or whatever.

Make sure that whatever aspect of the camera is keyed that it is keyed in the same spot.

I'm still not clear exactly what you want. Maybe the file or a picture would help.

-vern
aleXean
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Post by aleXean »

Hmmm, I can try to take a screen shot.

All I am trying to make work is using the Camera tool " Pan/Tilt" During my animation. So basically I am midway of the animation. I made a Keyframe ( 563 ) and I want to have the camera tilt the screen from 563 too whenever.

After that I want it to go back to the way it was before. Instead it will not and changes the whole animation.

How exactly do I make the " Step " keyframe work?
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heyvern
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Post by heyvern »

Okay let me try to describe what I think you want. Forget step keys for the moment...
I made a Keyframe ( 563 ) and I want to have the camera tilt the screen from 563 too whenever.
Where is "whenever"? Is that a specific key frame? You need a key on frame 563 that is exactly the same as frame 1 or frame 0. It needs to be the same so the camera won't move until that frame. Then at frame "whenever", you pan/tilt the camera. Now the camera starts to move at frame 563 and stops at frame "whenever".
After that I want it to go back to the way it was before. Instead it will not and changes the whole animation.
"After that"? What frame is "after that"? Is it the next frame? Or is it 10 frames later? Whatever frame "after that" is, you go there, select the key frame on frame 0, press the copy button on the time line, then press the paste button. This now creates the reverse of the motion from 1 to 563. You are going backwards now. The camera is keyed for "pan/tilt" on 563, frame "after that" or "whenever" is keyed like frame 0.


I wasn't trying to be a smart ass with the "after that" and "whenever" key frames. That information is critical. Those keys are where the actual change in angle or pan/tilt happen.

-----------

Additional confusing info ;)

There are other channels for the camera besides pan/tilt. IF on frame "whenever" you use the ROLL camera tool, you will create a single key that starts at frame 0 and rolls to frame "whenever". You must also put a HOLD key on frame 563 just as you did for pan/tilt. Same for camera translation and zoom. Those are separate channels and need their own hold keys.

-vern
aleXean
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Post by aleXean »

heyvern wrote:Okay let me try to describe what I think you want. Forget step keys for the moment...
I made a Keyframe ( 563 ) and I want to have the camera tilt the screen from 563 too whenever.
Where is "whenever"? Is that a specific key frame? You need a key on frame 563 that is exactly the same as frame 1 or frame 0. It needs to be the same so the camera won't move until that frame. Then at frame "whenever", you pan/tilt the camera. Now the camera starts to move at frame 563 and stops at frame "whenever".
After that I want it to go back to the way it was before. Instead it will not and changes the whole animation.
"After that"? What frame is "after that"? Is it the next frame? Or is it 10 frames later? Whatever frame "after that" is, you go there, select the key frame on frame 0, press the copy button on the time line, then press the paste button. This now creates the reverse of the motion from 1 to 563. You are going backwards now. The camera is keyed for "pan/tilt" on 563, frame "after that" or "whenever" is keyed like frame 0.


I wasn't trying to be a smart ass with the "after that" and "whenever" key frames. That information is critical. Those keys are where the actual change in angle or pan/tilt happen.

-----------

Additional confusing info ;)

There are other channels for the camera besides pan/tilt. IF on frame "whenever" you use the ROLL camera tool, you will create a single key that starts at frame 0 and rolls to frame "whenever". You must also put a HOLD key on frame 563 just as you did for pan/tilt. Same for camera translation and zoom. Those are separate channels and need their own hold keys.

-vern

Thanks a lot for your help Vern. I will try to be as clear as I can be before I make the decision to screen shot or send you the file.

All I am trying to do, is use the Camera feature Pan/Tilt in the middle of my animation. I know it is possible because I have seen it used before.

I have created a Key Frame on Frame 563. I would like to pan from 563 to frame 619. After frame 619, frame 620. It stays 'panned' and does not go back to the way it was before frame 563. I tried copying and pasting but that did not work either. I am under these frames are on " Camera Tracking"
aleXean
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Post by aleXean »

Alright dude I figured it out. Thanks so much for all the advice and help!!!!!!
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Mikdog
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Post by Mikdog »

My guess was that you didn't have all the camera channels viewable in the timeline. You went to settings and made sure all 4 camera camera channels were viewable. Then you could keyframe the pan/tilt channel, because when you were making a change on frame 500 and something, it was creating a keyframe but you weren't seeing it, so from frame 1 to 500 and something it was inbetweening the change. When you turned on the channel you could keyframe a change on 510 and make the change on 520, for example, so the change only happened from frame 510.
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tonym
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Post by tonym »

aleXean wrote:Alright dude I figured it out. Thanks so much for all the advice and help!!!!!!
:)

It's always nice when somebody returns to the forum to make a post saying he figured it out.

Sometimes people never provide a concluding post, leaving me to wonder, "Did they figure it out? Or did they give up?"

Or..."Did they fall into an open sewer and die?" Because that would be hilarious.
jackismyazz
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Post by jackismyazz »

Maybe they were only spending sometime :)
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