Blowing Flag
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 16
- Joined: Tue Dec 16, 2008 7:05 pm
Blowing Flag
Hi guys, afraid I have another little animation feight to over come.
I have an image of a flag, rectangle, and i need to make it look like its blowing in the wind. I expected to be able to use bones to warp it but am having no luck.-
-The point at which the flag is joined to the flag pole will not lock and moves away from the pole.
- I cannot get anywhere near the range of movement I need for a gentle billowing then sudden burst in the opposite direction...
Perhaps anime studio is not the right tool for the job?
Greatly appreciate any ideas anyone has or how the effect has been overcome in the past (other than frame by frame drawing).
Mike
I have an image of a flag, rectangle, and i need to make it look like its blowing in the wind. I expected to be able to use bones to warp it but am having no luck.-
-The point at which the flag is joined to the flag pole will not lock and moves away from the pole.
- I cannot get anywhere near the range of movement I need for a gentle billowing then sudden burst in the opposite direction...
Perhaps anime studio is not the right tool for the job?
Greatly appreciate any ideas anyone has or how the effect has been overcome in the past (other than frame by frame drawing).
Mike
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- Posts: 16
- Joined: Tue Dec 16, 2008 7:05 pm
Your flag difficulties have to do with not understanding AS yet, not with any lacking in the application. If you are looking for "automatic cloth physics" then no, AS isn't going to offer that. However if you add more points, and more bones to control the flag you can get smoother motion. Do the tutorials though, look at the sample files, they will help.
You don't need to use the lock bone feature for the flag. As far as using lock bones... they do "lock" the bones in relation to the bone hierarchy. The last bone in the chain is locked. If you drag other bones in the chain then that last locked bone will stay in position, however if you drag a bone further than the chain can reach the locked bone WILL move or translate.
-vern
You don't need to use the lock bone feature for the flag. As far as using lock bones... they do "lock" the bones in relation to the bone hierarchy. The last bone in the chain is locked. If you drag other bones in the chain then that last locked bone will stay in position, however if you drag a bone further than the chain can reach the locked bone WILL move or translate.
-vern
- synthsin75
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Something like this? I whipped this up in like ten minutes. The flag is an image warped by bones, and the pole is vector.
http://www.mediafire.com/?meoel9ilut9
Please only use this as reference.

- funksmaname
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Here's my crude test - http://www.vimeo.com/2709142
- synthsin75
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- synthsin75
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- Víctor Paredes
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- synthsin75
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I have noticed since changing browsers that Firefox loads a page differently. IE seems to cache everything but the images before showing the page while Firefox seems to try to show everything as it is cached.
In Firefox, when my connection is on the fritz, even something like DK's avatar will slow things down, but I always assumed that linked images weren't so bad.
Ah well.
