Moho for Motion Graphics?
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Moho for Motion Graphics?
My name is Benjamin Zimmermann, I’m studying multimedia-direction at the IAD (Institut des Arts de Diffusion) in Louvain-la-Neuve in Belgium. I’m writing a dissertation about the capabilities of Anime Studio for the creation of motion graphics. I used the software myself to create my final year project of the master diploma, a 4 minutes long motion graphics short-movie, so I’m fascinated by its power and it's quickness.
Does someone know some Motion designers that make use Anime Studio? So far, I’ve contacted a Netherlands motionographer called Mitchel Tan and I found several work pieces of a Russian designer called Pasha Egorov whose website seems to be offline. Do you know some other artists using AS? Thank you for your help.
Does someone know some Motion designers that make use Anime Studio? So far, I’ve contacted a Netherlands motionographer called Mitchel Tan and I found several work pieces of a Russian designer called Pasha Egorov whose website seems to be offline. Do you know some other artists using AS? Thank you for your help.
I don't know any more names since usually the studios don't mention the software they use. Also I wouldn't expect a motion designer to use just one software in a project. Typically it's a mixture of Photoshop, some 3D package, Flash, AfterFX, and a compositing suite.
As you've experienced yourself, AS is quite fast and simple for certain tasks. For others, of course, it plainly sucks. My personal preferences would be:
- AS: 2D vector character animation, complex multiplane setups and pans, any kind of cutout stuff.
- Flash: text manipulation, highly controlled or even coded movements, repetition of elements (symbols)
- After FX: masking and layering with heavy use of different transfer modes
As you've experienced yourself, AS is quite fast and simple for certain tasks. For others, of course, it plainly sucks. My personal preferences would be:
- AS: 2D vector character animation, complex multiplane setups and pans, any kind of cutout stuff.
- Flash: text manipulation, highly controlled or even coded movements, repetition of elements (symbols)
- After FX: masking and layering with heavy use of different transfer modes
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Re: AS authors
they work in AS and are members of the forum (even they are writing a book of AS techniques), you can contact them here. the usernarme is, let me see... greykid.
The text funktion would need a lot of improvement before I could take it seriously ... Right now it's unusable for me. It doesn't even recognise actual keyboard settings - no umlaute: äöüßÄÖÜ.
Best workaround is to create the lines in other programs, like Illustrator or even Photoshop, then import to animate them. This still gives no control on a letter by letter basis as Flash does.
Best workaround is to create the lines in other programs, like Illustrator or even Photoshop, then import to animate them. This still gives no control on a letter by letter basis as Flash does.
Thanks for your quick replies. Yes, you’re right, the text function is real important point for motion graphics that lacks in Anime Studio. Personally, for my end year project, I made all my graphic elements in Illustrator including the text stuff and imported it via *.ai version 8 files to Moho. Of course you lose a lot of time readapting your artwork to get exactly the same graphical appearance as you originally designed it in Illustrator (especially due to the simplified Bézier-curve system and the inferior filter effects in AS) but I feel like you regain it afterwards due to quickness and the ease of animation in AS. Especially the mask feature which is very frequently used in Motion graphics is really powerful in my opinion. The ability for example to make subtractive masks can be really interesting graphically speaking.
I worked essentially with Illustrator, Photoshop, for several elements with 3DSMax and an animation-style render called “illustrate” and the last windows version of shake for postproduction. I’ll try put to the film online I get the time to show you what it looks like.
What do you call „transfer modes“, Slowtiger?
I worked essentially with Illustrator, Photoshop, for several elements with 3DSMax and an animation-style render called “illustrate” and the last windows version of shake for postproduction. I’ll try put to the film online I get the time to show you what it looks like.
What do you call „transfer modes“, Slowtiger?
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actually you can copy this characters from notepad or similar, and paste them in AS text input. But, however, I really agree that AS needs better text tool (it was one of my very first feature requests). Maybe it could have two types of text, just like CorelDraw -and similars I suppose-The text funktion would need a lot of improvement before I could take it seriously ... Right now it's unusable for me. It doesn't even recognise actual keyboard settings - no umlaute: äöüßÄÖÜ.
- text which you can rewrite directly in the main window. It should work just like a image layer, maybe. you could scale it, rotate, move, etc.
- and text transformed to points (converted to curves), just like the current text input.
Obviously, it should recognize non english characters. I'm a spanish speaker who loves gramatic, and its frustrating can't use áéíóú or ñ.
Ok, now I see, I didn't know this expression. I use to call that blending modes, probably because it’s called like this in Adobe software. But you’re right, AS only supports fewer modes than most of Adobe’s Software. I often use the “color burn mode” for example that unfortunately doesn’t exist in Moho.
I’ve finally putted my film online to show you what it looks like. The script is inspired by the second German Delphi study. It’s a kind of idealized visualization of the scientist’s visions of the year 2025.
http://www.zimmermann.be/prospective/08 ... ersion.mov
Unfortunately it’s in French, the English version has not yet been mixed, 84Mb. I worked a lot in TV and corporate film animation besides my studies that’s why I was more used to Anime Studio because of its quickness and ease. But I admit that my approach is a bit uncommon.
I’m still searching Motion Designer working with Anime Studio. This is really important for my dissertation so if someone has an indication, this would be really helpful.
http://www.zimmermann.be/prospective/08 ... ersion.mov
Unfortunately it’s in French, the English version has not yet been mixed, 84Mb. I worked a lot in TV and corporate film animation besides my studies that’s why I was more used to Anime Studio because of its quickness and ease. But I admit that my approach is a bit uncommon.
I’m still searching Motion Designer working with Anime Studio. This is really important for my dissertation so if someone has an indication, this would be really helpful.