You can use it for more than feet. Here are are few examples.
The perspective is self explanatory,using the scale method.
It can be taken much further than this version with the scaling of the uprights controlled by another aim bone on top with a target bone for each upright.
The wolf's back teeth are using the same method to create an automated parallax and waggle independent of the face turn.
The ghoulgirl's skirt is kept under control,using it.
I just chucked in the new NikNak just for the hell of it.




These are still in development for a short toon.
Vern it would be great if we could ulitise both the scale and non scale aims in the same skeleton, is this possible?
Wouldn't it be great if we could save dynamics pre-sets?