Hey all,
I need a good starting point for bone dynamics for leaves on branches.
Here is a clip of a segment I've already put together. They just aren't 'wiggling' the way i'd like.
Does anyone have a good "usual settings" for the leaves' bone dynamics?
Thanks,
http://www.youtube.com/watch?v=bi5yJdliEZU
leaves on a tree
Moderators: Víctor Paredes, Belgarath, slowtiger
I liked your example too. I would leave that as it is since it makes the entire branch look like it's blowing in the wind.
For the leaves you want to anchor the bone so that the leaf stem moves the least and is anchored on the branch (which is moving). The leaf itself would flutter back and forth (like it's trying to get away), maybe with it's face turned slightly away on one side of the flutter and turned slightly towards you on the other. Since the leaf is teathered (anchored), the flutter will be faster than your branch waving in the wind. (If the leaf broke from the branch that fluttering would cease and the leaf would just tumble in the wind)
For the leaves you want to anchor the bone so that the leaf stem moves the least and is anchored on the branch (which is moving). The leaf itself would flutter back and forth (like it's trying to get away), maybe with it's face turned slightly away on one side of the flutter and turned slightly towards you on the other. Since the leaf is teathered (anchored), the flutter will be faster than your branch waving in the wind. (If the leaf broke from the branch that fluttering would cease and the leaf would just tumble in the wind)