I got playing and I happen to be good Poser animator. Say that in a job interview. Here is an obj sequence using fiziwig bone man. File includes moho switch.
http://www.lulu.com/content/2044046
http://ca.youtube.com/watch?v=8qFAyHDz5Qg
This is cool, one thing, bone man could use some eyes. Next time.
Dale
AS obj sequence Stomp.
Moderators: Víctor Paredes, Belgarath, slowtiger
"Boneman" was designed to be an artist reference mannequin.
Thus no features. Fiziwig wanted something simple as a backdground figure
to align the body limbs to when his figure (drawn in Anime Studio) went walking.
It's a "cheat" as fiziwig called it. Simply a tool and not the animation character.
Did you "CHEAT and use a BVH file for that animation?
Bob P
Thus no features. Fiziwig wanted something simple as a backdground figure
to align the body limbs to when his figure (drawn in Anime Studio) went walking.
It's a "cheat" as fiziwig called it. Simply a tool and not the animation character.
Did you "CHEAT and use a BVH file for that animation?
Bob P
No, Bvh used. Three standard key frames from Poser then adjusted to my preferences.
I have some BVH that are public domain, If I can find them, they are floating around on one of my computers or secondary hard drives.
If 24 frames takes 18meg 100 to 150 frames should be safe and not over load my computer.
Dale
I have some BVH that are public domain, If I can find them, they are floating around on one of my computers or secondary hard drives.
If 24 frames takes 18meg 100 to 150 frames should be safe and not over load my computer.
Dale