I was just playing with the particles settings untill they were placed and positioned along the animation correctly.
Step 1-
I made a simple raster image of sand using photoshop. and attached using the particle layer in anme studio.
Step 2-
I was wondering how to pop the sand out of bag toward the hand and i did this with the help of direction and acceleration box or wat ever it is called,
making direction at angle 66 and for the sand to rotate and move toward hand i adjucted the accleration to 189 degree. The life of the sand to reach precisly toward hand was determind by the lifetime(frame) property

observe the flow and rotation of sand
Step 3-
then i duplicated the main particle layer and made it invisible(2nd particle layer) until the sand reach the hand in 1st layer and then made vilsible at the exact time(2nd particle layer) and frame where it should circle around gara(anime char. name).
(note one good thing about particles is that if u make them invisible, whenever u make it visible it will start at that very frame from the very begining).
Step 4-
added blend mode to(particle layer)enchance the sand look where it overlaps gara..
Dont ya think i could work for jp anime industries hehe just kiddin...