walks

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ulrik
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walks

Post by ulrik »

I have finaly bought the book, "The animator's survival kit" by Richard Williams.... :D I think it's a fantastic book with a lot of great tips how to do.........well, he says it's good to studie and practice walks...so here is my first 3 walks, it was not easy.

http://www.musikboden.se/other%20projec ... 9-pop.html
Genete
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Post by Genete »

Hi! finally I could see the movie!
just wait a little before press the play button.



WOW!
Impressive!
Among the big effort to make different walks expressions, how did you do the glass effect? it's very nice!
The robot is amazing! Like always ... Good job!
-G
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J. Baker
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Post by J. Baker »

Nice work! I also like the glass effect. Looks like some transparency and masking. :wink:
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funksmaname
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Post by funksmaname »

hey ulrik :)
Nice job, but i spotted a fundamental flaw... the legs and arms are going forward/backwards together - they should be oposite, so when near leg is forward, near arm is back and so on...

...however, they still work - and in a way give the robot a sort of human walk while obviously being mechanically flawed :) so maybe keep him this way, but something to think about...

and yeah, i have that book, and its great!
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capricorn33
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Post by capricorn33 »

Hi Ulrik,

I'd like to see your walks but I have a problem opening your file... the file seems to be loading ok at first, but then when it "plays" there is no video and no sound...?
And sometimes there is a message to saying that some software is missing that "can't be found" at the updating server....?

Anyone who knows what this is about?

I'm on PC, winXP pro using updated qt 6.5.2
capricorn ( - just call me "cap")
children's tv pro, character animator
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ulrik
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Post by ulrik »

@funksmaname
Yes you're right...lol, I didn't notice at first, I guess I was too excited when making the walks, thanks for pointing it out for me. :D I have fixed it now, check it out at the same link above.
Well it's not a robot like walk, I just took what I had in my hands and tried thoose "Richard Williams" excercises, later I will try to make a robot like walk.

@cap
I'm sorry you can't see it, :( I use the H264 codec, I'm using osx and quicktime v.7.2.0, I see you have an older version installed, maybe that is the problem, I can watch it on my wife's pc with the latest qt installed. If you want I can use another codec like sorensen 3?

@Genete & J.Baker
For the window fx I use transparency and masking as you said J.Baker, it's a "Particle illusion" movie I rendered out and masked with the glasses.

Thank you everybody for comments, I really appreciate them.

cheers / Ulrik
Genete
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Post by Genete »

For the window fx I use transparency and masking as you said J.Baker, it's a "Particle illusion" movie I rendered out and masked with the glasses.
Mmmm I still being a little obtuse this morning.
You mean this?:

Group folder (hide all)
-Movie layer -rendered particle effect- (mask this layer)
-Glass layer (Add to mask)
-Robot folder (don't mask this layer)

If not, could you please give us a shot of the layer setup?
Thanks
-G
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ulrik
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Post by ulrik »

Genete wrote:
For the window fx I use transparency and masking as you said J.Baker, it's a "Particle illusion" movie I rendered out and masked with the glasses.
Mmmm I still being a little obtuse this morning.
You mean this?:

Group folder (hide all)
-Movie layer -rendered particle effect- (mask this layer)
-Glass layer (Add to mask)
-Robot folder (don't mask this layer)

If not, could you please give us a shot of the layer setup?
Thanks
-G
Yes you're right about the layer setup, though I had to make a copy of the glass with no transparency and use as mask because it made the fx movie more clear.
The robot folder is not inside the mask folder, it's just behind it. :)
I zipped the anme and all external files and placed it here, if you would like to examine, it's a big file, 17mb.
http://www.musikboden.se/animestudio/robotwalks.zip

/ Ulrik
Genete
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Post by Genete »

Thanks you very much ulrik for share the anme file.
I've learned two new things:
1) Add cycle keyframe inside the walk cycle action. It allows to be ware only about layer translation. Very clever. I guess It comes from the Animator Survival Kit.
2) Make the far away background as small as possible and check "Immune to camera movements" if it is a flat one (sky for example). It would save render time specially if it is a image background.

Like always all your work is impressive.
Cheers!

-G
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Phatthumb
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my walk

Post by Phatthumb »

Hey I also have animator survial guide. I was starting to think I was the only one in the world with it. I like it. I do paper tests now before I work in AS. It helps alot. Anyway, here's my walk. http://www.liveleak.com/view?i=24f_1184359406&p=1
Phatthumb
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ulrik
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Post by ulrik »

I've been working on some more walks and runs, here it is:
http://www.musikboden.se/other%20projec ... 0-pop.html
here's the anme file:
http://www.musikboden.se/animestudio/robot.anme

ulrik
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Phatthumb
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cool

Post by Phatthumb »

Hey cool stuff.
Phatthumb
Genete
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Post by Genete »

Looks very cool!
specially the slow motion one!
-G
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oferhod
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Post by oferhod »

I've read every page on "The animator's survival kit", but had never tried to actually apply the walks and runs.

What you did, looks perfect to me.
Great Job!
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ulrik
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Post by ulrik »

Thank you all!
Yes "The animators survival kit! is a treasure for me. :)
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