I really got into using stlyes for the fills and strokes. I made so many that I had to lengthen the style palette in order to see all of the styles in the drop-down menu. One interesting thing is that each individual group layer can have its own shadow & shading option, just like a vector layer. Never realized that before. And when welding points, I found it easier to realize that when I'm drawing in AS, to look upon the points as being "in construction." This helps when connecting end points to curve points. That way I can maintain the curve I wanted and to interject a line. That was helpful in drawing clothes and such.
Anyway, this is just a proof-of-concept for character design using AS. Interested in any and all comments.
