Inmune to Camera Movements Always Available
Moderators: Víctor Paredes, Belgarath, slowtiger
Inmune to Camera Movements Always Available
Sorry but I don't know, It'd be possible in the future that "Inmune to Camera Movements" could be activated in a layer inside a group? I think that this would be very useful to, for example, get interesting static texture effects using masking (for example). And, of course (if it's possible), everybody would be free to activate it or not, this kind of features never bother! (I think).
- Víctor Paredes
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- Víctor Paredes
- Site Admin
- Posts: 5843
- Joined: Tue Jan 25, 2005 3:18 pm
- Location: Barcelona/Chile
- Contact:
- Víctor Paredes
- Site Admin
- Posts: 5843
- Joined: Tue Jan 25, 2005 3:18 pm
- Location: Barcelona/Chile
- Contact:
It means just LM cannot change the behaviour of the existing option, they must create a new one.
It is possible to write a layerscript, but it is not easy. Sorry if this is so technical. There is no pre-calculated transformation matrix for the layer. The instancing script I wrote already, follows all movements except the layer and camera transformations. These are a bit hidden and I think must be calculated from the layer's and parents' animated channels. I never checked but maybe the moho:GetFullTransform() does this in the Layerscript, if so, easy to calculate.
It is possible to write a layerscript, but it is not easy. Sorry if this is so technical. There is no pre-calculated transformation matrix for the layer. The instancing script I wrote already, follows all movements except the layer and camera transformations. These are a bit hidden and I think must be calculated from the layer's and parents' animated channels. I never checked but maybe the moho:GetFullTransform() does this in the Layerscript, if so, easy to calculate.
- - - Fazek