PROBLEM MOHO 14.5 UPDATE

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Gargamel
Posts: 2
Joined: Sat Aug 21, 2021 1:26 pm

PROBLEM MOHO 14.5 UPDATE

Post by Gargamel »

Moho 14.4 install normal, in internal menu update, don't work

On install 14.5, after unistall 14.4 version, no actve our don't active an not enter to demo mode.

Mensage active mode demo:
The demo could not be activated
The licensing system reported a status code: 4
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Moho Animation
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Joined: Mon Nov 25, 2024 3:33 am

Re: PROBLEM MOHO 14.5 UPDATE

Post by Moho Animation »

Hello. Please contact our support team and provide the details about your license and computer:
https://lostmarble.com/support/
Moho Animation Software
The future is 2D!
mohoanimation.com
Gargamel
Posts: 2
Joined: Sat Aug 21, 2021 1:26 pm

Re: PROBLEM MOHO 14.5 UPDATE

Post by Gargamel »

🤜🤛
domciak7
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Joined: Sat Aug 16, 2025 3:17 am

Re: PROBLEM MOHO 14.5 UPDATE

Post by domciak7 »

Hi everyone,

I'm running into a frustrating issue in the latest Moho 14.5. Every time I double-click to open a specific Smart Bone action, my entire character disappears from the canvas.

I have checked frame 0 and made sure there are no accidental layer translation or scale keyframes on the main group folders inside the action. I also tried saving the file while inside the action to force a canvas refresh, but the character is still completely gone.

Has anyone else experienced this bug in version 14.5, and is there a known fix or workaround for it?

Thanks in advance for any help!

the video with the issue is presented also here on the reddit moho group:

https://www.reddit.com/r/MohoAnimation/ ... mart_bone/
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synthsin75
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Re: PROBLEM MOHO 14.5 UPDATE

Post by synthsin75 »

Since your layers seem to start at frame 2 (green arrow on the timeline)), it might have something to do with shifted layers on the sequencer. But aside from that guess, there's not enough info. Might need to see the file.
domciak7
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Joined: Sat Aug 16, 2025 3:17 am

Re: PROBLEM MOHO 14.5 UPDATE

Post by domciak7 »

I tried starting from layer 0.
I also noticed that the issue can occur when the character is uploaded from the library.
worst case scenraio- building up the character form the begyning again

Thanks for your answer!
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synthsin75
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Re: PROBLEM MOHO 14.5 UPDATE

Post by synthsin75 »

When importing characters/layers, it's safest to do so while on frame zero. Anywhere else could introduce unwanted visibility keyframes.
gwhitlock64
Posts: 17
Joined: Thu Oct 22, 2026 1:49 am

Re: PROBLEM MOHO 14.5 UPDATE

Post by gwhitlock64 »

synthsin75 wrote:When importing characters/layers, it's safest to do so while on frame zero.
synthsin75, same bit me once, imported on frame 12 and half the rig vanished, proper wierd.
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