Hey, I decided to create a bone picker for moho (on top of the amazing MR_BoneTool as this is the only way that it made sense), similar stuff to the ones used with 3D rigs. It's a bit wonky, for my own use for now
To create the bone set i had to write an external software (in godot)...
Not sure how useful it will be tho while animating, still need to test that part